Blizzard Entertainment
Overwatch
A team-based multiplayer shooter that – as is Blizzard tradition – would become a tent pole of its genre. And we’ve been involved for quite a while now.

Overwatch is a competitive shooter developed by Blizzard Entertainment. Since its release in 2016, the game has reached millions of players worldwide and is running its own e-sports league.

Client
Blizzard Entertainment
Genre
Shooter
Team size
25+
Services
Environment Concept Art, Character 3D Art, Environment 3D Art, Level Art
Platforms
PlayStation 4, Xbox One, Nintendo Switch, PC
A continuous Collaboration
Airborn Studios was asked to join the Overwatch character pipeline in 2014 to produce 3D assets – and we’ve been at it ever since! Our team has contributed 250+ character and weapons assets for the base game and the regular post-release content updates.


Over the course of time, we have refined our workflows and also internally developed tools to support the asset creation process. It is a long-term collaboration we’re grateful for, and we’re looking forward to what’s to come!
So, what’s ahead?
Airborn Studios has transitioned to working on Overwatch 2 – going way beyond the scope of our previous engagement as we’re also doing level concept and 3D work now! More on that to follow at some point down the road.

Check out our ArtStation gallery to see what Airborn Studios got to contribute to Overwatch
– it’s a lot more than we could sensibly include on this very page.
